With SCMDraft, the trigger editor has more capabilities.ĥ. With SCMDraft, the terrain editor is far better and has simply lets you do a lot more.Ĥ. With SCMDraft, you can place units from all 3 races for any player, rather than just units from one race.ģ. With SCMDraft, you can place misplaced and stacked units and buildings.Ģ. In short, SCMDraft is way better than StarEdit for a number of reasons:ġ. If you want to make funky terrain, add cool colours, and stuff like that you will most likely need this very important map editor for StarCraft: For creating very basic maps that you knew were easy to create but you were just to lazy to do it, you can make those with the original StarEdit that comes with StarCraft. The main focus on the UMS section is for creating simple maps like ones with observer modes, ones for practicing tricks you might want to practice and stuff like that.ĭepending on how "hardcore" you want to get into this, you will need additional programs. This will not show you how to make crazy bounds, elaborate defense maps, RPGs, etc exactly, but will however, get you a start on it if you want to pursue it. This guide is going to show you how to make basic StarCraft maps, for both Melee and UMS purposes.
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